— Heralding Lilith’s return
Diablo IV utilizes an open world structure with five unique regions. These are Kehjistan (specifically its northern desert region), Scosglen, the Dry Steppes, the Fractured Peaks, and the swamplands of Hawezar. Players will be able to use mounts to traverse across long distances. World Bosses are encountered in the open-world areas. Each of these areas will be 10–20 times larger than even the largest areas in Diablo III. The open-world is fixed, and not randomized. While the game has shared-world elements, it is not an MMO. Towns may become social hubs for a player once key story elements have been completed.
For now the Diablo IV see the four classes, what kind be the last one?